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Nine to Wonderland

/play/nine-to-wonderland

Arcade

Nine to Wonderland is a head-to-head card duel RPG where a standard deck becomes a weapon. Every card you lay down hits: number cards strike or heal, face cards burn the mana right out of your rival's pool. Play them one at a time, or chain a pair, a flush, a run — the bigger the hand, the harder it lands, and jokers slot themselves into your strongest combination. Mana is the whole game. Small cards mint the most of it, so you are always choosing between a big hit now and the fuel for a bigger one later. Spend it on Blade to sharpen a strike, Shield to soak one, and Swap to trade up to three cards out of your hand. Your hero is the other half of the deck. Every portrait is a card you own, with its own trump suits, a favourite poker hand and one ULT charged by the cards you play — Strike, Poison, Mend, Bloom, Cleanse, Shackles or Thorns. Collect duplicates to star a hero up and open every duel with a fuller mana bank. Play a quick match against the computer, pass the device for a local duel, or challenge a real opponent online. Take the long road through Adventures, where each chapter is a board-game maze of fights, chests, traps and mini-games leading to a boss; climb the endless Gauntlet; or take the daily challenge, where both sides get the same freshly-rolled epic set — no gear, no excuses.

How to play

Win a card duel! Turn a standard deck into a weapon: every card you play strikes, heals or burns your rival's mana. Reduce your opponent's life to zero to win. Desktop Controls: Left Click on a card: Select it for your combo — a single card, a pair, a flush or a run. Bigger combos hit harder. Play button: Commit the combo and end your turn. The preview shows damage, heal and mana first. Blade / Shield / Swap: Spend mana to sharpen a strike, soak one, or trade up to three cards. ULT button: Fire your hero's ultimate once its gauge fills. Adventure map: Click the die, then a highlighted cell to move. Mobile Controls: Tap a card: Select it for your combo. Play button: Tap to commit and end your turn. Blade / Shield / Swap: Tap to spend mana. ULT button: Tap once the gauge fills. Adventure map: Tap the die, then a highlighted cell. No keyboard needed.

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